#ifndef _NetworkThread
#define _NetworkThread

#include <process.h>	// _beginthread
#include "NetworkManager.h"


struct NetworkThreadStruct {
	NetworkManager *nm;
	Connection *conn;
};

void NetworkThread(void*);

void NetworkThreadListen(NetworkManager* /*nm*/, Connection* /*conn*/);
void NetworkThreadSocket(NetworkManager* /*nm*/, Connection* /*conn*/);

#endif // _NetworkThread